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.. so says a panel of gaming luminaries. More

"The key points that we're gonna do that no one's done before in an MMOG are bring story, character, and emotion to it. Decisions matter, [non-player characters] aren't just Pez dispensers, and you're not in a grind," - Fine words indeed from the makers of potentially the best MMO ever. More

Microsoft make 1 billion dollars available for repairs and replacement of their newest console. More

"Oblivion with Guns?" ...and a whole lot more according to lead designer and ex-looking glass man, Emil Pagliarulo. Eurogamer have the interview... More

Interesting read on the forthcoming "kick-ass shooter". More

He's the guy who tried to do the best he could with Vanguard. An interesting read to see how the Mighty Powers of the corporates work. More

Game Informer have the details - link is to Digg, where they seem to be having a poll for telephones ;) More

Game Chronicles have a great Q&A on file with Paul ‘Locki’ Wedgwood, lead designer and owner of of Splash Damage. Well worth a ganders if like me you're chomping at the bit for this game! More

"Also we now have [Windows] Vista and the Nintendo DS, so it's not only those three next-gen platforms but a whole variety of different platforms. It's hard having this variety but it also gives us lots of opportunities." - S**t me. These guys know how to do their research. More

Doug Lombardi talks about HL2: Episode 2 More

Epic's Tim Sweeney shares his concerns about the Windows Live service. More







